Final Fantasy Randomizer
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These presets showcase some of the major game variations, while also designed to be accessible to newer players.
Standard Presets
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Introduction to the randomizer, and the basis for most of the other presets.
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All key items are loose, which means they can be found in any chest.
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Instead of lighting 4 Orbs, you must find 28 shards to unlock the Temple of Fiends.
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Overworld entrances (except for towns) are shuffled together, and shuffles cave and dungeon floors.
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Chaos is hidden in a random chest and must be found to be defeated.
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You can enter the final dungeon immediately at the start of the game.
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Applies the bugfixes and quality-of-life improvements to the base game, but does not randomize anything.
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The randomizer will give you entirely new weapons, armor, spells, enemies, and bosses.
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Removes the floater from the game, so you can't get the airship, but adds new docks so you can get everywhere you need to go.
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Explore a completely new, randomly generated overworld.
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Turn Coneria Castle into a 52-floor completely procedurally generated dungeon, leading to Chaos.
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Removes the overworld from the game, towns and dungeons are connected directly by stairs and warps.